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Nds tank battles4/8/2023 However, as with all heavy assault vehicles, the aim is to find an advantageous position to launch an assault from rather than trying to cope with the awkward independence that exists between the tracks and the turret. Controlled by the tandem of the D-pad and shoulder buttons, the tank does a good job of moving about the screen at just the right pace - just fast enough to stop an attack taking place off screen, and just slow enough to penalise you should you face the inevitable and re-spawn far away from an attack. The focus, then, is happily on your main mode of attack, the tank. Above that is the collection of your high scores, should you wish to challenge yourself in future and string together successive victories, though all that can be ignored for the most part and there is little to no clutter masking the important task of your D-Tank. Presented in the standard green and black matrix of the Go Series, all the action takes place on the touch-screen. All you have to your advantage is a tank to control at will, a few bombs to plant wherever you wish, and the knowledge that, should your tank become nothing but dust and smoke, there will be another along in its place to carry on the battle. There isn’t a wide variety of weapons, nor is there much in the way of tactically preventing an attack in advance. Another development by Suzak, D-Tank’s approach to tower defence is reduced and stripped down.
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